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Best Seller | Water. Basic. 40HP. Weakness: L. Retreat Cost: 0. [W] Sleep Bubble (10) The Defending | go to store |

Fighting. Basic. 60HP. Weakness: G. Retreat Cost: 1. [F] Irongrip (10) [1F] Sharp Stinger (10) Flip a coin. If heads, the Defending | go to store |

Water. Stage 1. 90HP. Weakness: L. Retreat Cost: 2. Primal Stare - As long as Omastar is your Active | go to store |

Colorless. Basic. 40HP. Weakness: L. Resistance: F. Retreat Cost: 1. [1] Hypnosis - The Defending | go to store |

Grass. Basic. 50HP. Weakness: R. Retreat Cost: 0. [1G] Double-edge (30) Pineco does 10 damage to itself. ... more | go to store |

Grass. Stage 1. 70HP. Weakness: R. Retreat Cost: 2. Exoskeleton - All damage done to Kakuna is reduced by 10 (after applying Weakness and Resistance). (Poke-BODY) [G] Poisonpowder - The Defending | go to store |

Fighting. Stage 1. 70HP. Weakness: G. Resistance: L. Retreat Cost: 1. [1F] Burrow (20) Flip a coin. If heads, prevent all damage done by attacks to Dugtrio during your opponent's next turn. (any other effects of attacks still happen.) [3] Dig Under -... ... more | go to store |

Energy. Special Energy. This card provides C Energy. When you play this card from your hand and attach it to your Active | go to store |

Metal. Basic. 60HP. Weakness: R. Resistance: G. Retreat Cost: 2. [1] Double Peck (10x) Flip 2 coins. This attack does 10 damage times the number of heads. [2M] Spinning Head (30) Flip a coin. If heads, switch Skarmory with 1 of your Benched | go to store |

Lightning. Basic. 50HP. Weakness: F. Retreat Cost: 1. [L] Magnetic Pull - If your opponent has any Benched | go to store |

Psychic. Stage 1. 80HP. Weakness: P. Retreat Cost: 1. [P] Energy Burst (10x) Flip a coin. If heads, this attack does 10 damage times the number of Energy cards attached to Starmie and the Defending | go to store |

Grass. Basic. 50HP. Weakness: P. Retreat Cost: 1. [1] Call for Family - Search your deck for a Basic | go to store |

Grass. Basic. 50HP. Weakness: R. Retreat Cost: 1. [1] Double Spin (10x) Flip 2 coins. This attack does 10 damage times the number of heads. [1G] Supersonic (10) Flip a coin. If heads, the Defending | go to store |

Darkness. Basic. 50HP. Weakness: F. Resistance: P. Retreat Cost: 1. [D] Evil Eye - Choose 1 of your opponent's | go to store |

Trainer. Trainer (Technical Machine). Attach this card to 1 of your Evolved G, W, or L, | go to store |

Colorless. Basic. 50HP. Weakness: F. Retreat Cost: 1. [1] Nap - Remove 1 damage counter from Jigglypuff [2] Lullaby (10) The Defending | go to store |

Psychic. Stage 1. 70HP. Weakness: D. Resistance: F. Retreat Cost: 1. [2] Confuse Ray (10) Flip a coin. If heads, the Defending | go to store |

Fighting. Stage 1. 70HP. Weakness: G. Resistance: L. Retreat Cost: 1. [1F] Sand Trap (10) If your opponent has any Benched | go to store |

Fire. Basic. 50HP. Weakness: W. Retreat Cost: 2. [1R] Singe (10) The Defending | go to store |

Trainer. Trainer ( | go to store |

Psychic. Basic. 70HP. Weakness: P. Retreat Cost: 2. Mirror Coat - If Wobbuffet becomes Poisoned or Burned by the Defending | go to store |

Fighting. Stage 1. 80HP. Weakness: P. Retreat Cost: 1. [1] Focus Energy - During your next turn, Machoke's Mega Punch attack's base damage is 80. [2F] Mega Punch (40) ... more | go to store |

Fighting. Basic. 40HP. Weakness: G. Resistance: L. Retreat Cost: 1. [1] Double Scratch (10x) Flip 2 coins. This attack does 10 damage times the number of heads. [F] Dig Under - Choose 1 of your opponent's | go to store |

Trainer. Trainer. Choose 1 of your | go to store |

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